
Project: Morpho (Working Title)
Morpho (Working Title) is an upcoming third-person action game about creating custom weapons.
Morpho features fast-paced combat, multiple playable characters, and explorable levels featuring platforming and light puzzle-solving.
Players attach Florets — a family of rare and powerful flower species found in-universe — to a Conduit, which channels their energy.
The Conduit is then wielded as a weapon, with its capabilities in battle determined by the type, positioning, and linking of various Florets.
Credits
Elite Dangerous
Rollercoaster Tycoon® 3: Complete Edition
Planet Zoo
Warhammer Age of Sigmar: Champions
Lightseekers
Jurassic World Evolution
SENTIENT STEEL
Planet Coaster: Console Edition
Design samples
Click samples to expand
Key skills
C#
Systems / level design
JavaScript
Console development
Unity
PC / macOS development
Blender
Project management
TRCs / XRs
Build verification
Steamworks
2D / 3D animation
Project: SENTIENT STEEL
SENTIENT STEEL was a two-year ‘platform action’ game project which released to 100% recommended reviews on Steam.
The game was 4 - 10 hours in length depending on playstyle, featured full co-op compatibility, custom-made controller support, and dozens of well-received game mechanics.
This project allowed me to focus on refining skills I learned in my games industry jobs and at University. My capability with Unity, C#, Blender, and project management evolved the most.
SENTIENT STEEL was released for PC and macOS, and has an upcoming release for console (details subject to NDA).
Art & visual design samples